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WARGAMING: INDIVIDUAL AND SOCIAL ASPECTS

There are two categories of wargamers: "solo-gamers" and "club-gamers", but many are a mixture of both, since even those who simply NEED a live opponent to do battle do not escape the individual aspects of the hobby: planning strategic moves, interpretating briefings from the campaign-umpire, setting up a campaign themselves and not to forget: create armies, from the point of no return ("I cannot longer live without this or that army in my collection!!!...") to purchasing and painting the troops that will bring the gamer the ultimate victory. We all need a corner or a room that is off limits to the other members of the family, as long as we remember to keep our armies from swarming all over the rest of our home in order to avoid a domestic war...


All my Colonial- and Crimean War armies 25 mm (for details: see "PICTURES"-pages).
French- Bavarian- & Scandinavian Napoleonic armies and Renaissance Turks and -others (25 mm).
"THE LIGHT BRIGADE" in action (1982). We apologize for the poor quality of the pictures, but they are scanned from a newspaper dated 6th of March 1982.

British- and Prussian Napoleonics and Medieval armies (25 mm).
Napoleonic fleets, 15 mm ACW (North & South) and the bulk of the Ancient armies (25 mm).
Ancient naval 25 mm batlle in progress. The galleys are wooden home-made hulls (1982). During winter, the first couple of hours of every meeting were a true "winter war" since the clubhouse was not heated during weekdays!

The Fantasy cabinet: Orcs, Dwarfs etc.
My library contains +1300 titles on wargaming, matters military and fantasy.
Most of the guys in these old pictures (1982) are still active in one of the Flemish wargames-clubs of today, a bit older, but therefor not wiser...