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THE AFRIBORIAN SCENARIOS.
The Afriborian Campaign is situated in an imaginary world that resembles our own planet and its history (roughly 1874-1914), but events that took place in our world might be set at different dates or in different places in the Afriborian world, thus making any resemblance between Afriboria and real history, -people, -events and -places purely a matter of imagination.

***** SCENARIO #1 ****
The battle at Dr Copplestone's Cabin

THE EYES AND EARS OF THE DARK CONTINENT
 
Battle report: battle 1
Campaign background: The Afriborian Campaign - Campaign gazette: The Afriborian Herald
Campaign mechanics
Miniature rules: The Sword and the Flame
Battle area dimensions: 1500 mm x 1000 mm
Armies:
"Belgians" (side A): 1 overall commander (figure by Foundry), 9 askaris - Boer mounted commando (1 officer & 10 men - figures by Ral Partha both mounted and dismounted) - 1 armoured car with MG (Oxford Diecast conversion) - 8 bearers and 1 horse cart as a train.

"Renegades" (side B): 1 Zulu impi (1 InDuna & 40 warriors - figures by Ral Partha)
Boer mounted commando (1 officer & 4 men - figures by Minifigs).

Terrain (as can be viewed in the battle report):
Grass: grass carpet as used for garden parties.
Hills: insulation cork, spray painted in greys, greens and brown.
Trees: model railway, aquarium plants, cake decorations and home made.
Cabin: discontinued 15mm Gedemco building.
Town houses: gift shop products (these come painted, I picked them up at a sale).

Objectives:
Side A: simply to enter and leave the table... since they are not aware of the ambush!
Victory points:
defeating the enemy (chasing them off table): 10 points.
capturing Joop Soetemelk alive: 5 points.
capturing the InDuna alive: 5 points.

Side B: succesfully ambush side A.
Victory points:
defeating the enemy
(chasing them off table): 10 points.
capturing the Belgian commander: 5 points.
capturing the Boer officer of side A alive: 5 points